The Rock
The Rock posted a new video (seen above) on his new YouTube channel, talking about the success of his channel so far, plans for the future and more.
Related: The Rock Posts First Look At Jumanji Character
WWE Photo Shoot
WWE posted the following behind-the-scenes video of a new rooftop photo shoot featuring WWE stars Lana, Summer Rae and JoJo:
“Shoot for the stars, and at the very least, you’ll get the moon…” – @LanaWWE@RealSummerWWE @ItsJoseann pic.twitter.com/TgELMxYcr9
— WWE (@WWE) September 1, 2016
Saturday Knights
There is a new Kickstarter for an independent wrestling game called ‘Saturday Knights’ which will feature ‘WWF No Mercy’ / AKI engine inspired controls and familiar names such as the Young Bucks, LuFisto, Willie Mack and more, including a Kickstarter exclusive Joey Ryan character. You can read some details about the proejct below; click here for the fundraiser page.
Saturday Knights is a wrestling game starring actual independent wrestlers, created for the fans, by wrestling fans. Our goal is to make the best wrestling game ever. So why are we doing this? This project is the culmination of everything we wanted in a wrestling game but never had. In some cases, games were released with some of these ideas, but they were never updated or the features we loved growing up, were just plain dropped. Not satisfied, we decided to do it ourselves. We have the right people, we have the passion and the experience, all we need is your help.
It’s all about the gameplay and the roster. We want to not only have the tightest gameplay mechanics (influenced heavily by the AKI engine) but also the best roster with the most talented wrestlers in the industry today.
The biggest thing we miss about the classic wrestling games are the simple controls that most wrestling game fans to this day, consider to be the best. We are heavily influenced by the AKI engine, and players who loved games like No Mercy and Wrestlemania 2000, can expect those same controls and ease of control in this game. We will be taking cues as far as gameplay goes, from the AKI engine, but we will build this game from the ground up in the Unity engine, which will allow us to do far more than if this was just a mod.