trent beretta
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Trent Beretta Recalls How Neck Issues Started With WWE Video Game Motion Capture Work

Trent Beretta recalls how his neck injury developed.

Speaking on Talk Is Jericho, Trent Beretta looked back on doing motion capture work for WWE’s video games. He recalled how the job sometimes required him to take big moves without being warmed up. Unfortunately, one of those moves led to his neck getting hurt.

“It was on a crash pad,” Beretta said regarding how his neck issues started. “They needed a — it didn’t even have to be the move that it was. We started on shoulders and we needed four moves where a guy on top slips behind, started as a fireman’s carry. Guy slips behind, we needed four moves as reversals and we’ll use whatever. Somebody said dragon suplex. Luckily it was on a crash pad, but I don’t think it was a guy who did dragon suplexes.

“He threw it how you would throw a German with a high arc, but he had my neck instead of my waist. So I landed right on top of my head on a crash pad. It wasn’t like, ‘Oh no, I can’t wrestle.’ It was slowly over five or six years or whatever it was that it started getting worse and worse. But of course it was in mo-cap, not a match.”

Beretta recalled tearing his pec in a match with Jericho and Sammy Guevara at the end of 2020. Trent later missed several months due to the neck issues. He briefly returned to action in April 2021 before taking more time off until that December. These days, Beretta is featured on AEW TV as a member of Best Friends.

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If you use these quotes, please credit Talk Is Jericho with a h/t to WrestleZone for the transcription.

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